What it is
Bounty on every head
Kill and your bounty climbs. The higher it gets, the more you are worth to everyone else. Be the big dog on the leaderboard, or the one who brings him down.
Bases and flags
Walled compounds with gates, corridors and turret pads. Take the flags, hold them all, and survive the countdown.
A hundred soldiers who think
Squads with leaders, medics who come when you are hit, defenders, raiders and flag runners. Bots that dodge your grenades and push you out of doorways.
One rifle, every round
A three-round burst, rifle grenades, and grenades you lob over sandbags that bounce twice and off the walls before they go off.
Classes you read at a glance
Every class has its own colour on every team's suit, so you know what you are facing before the first shot.
The repulsor
Turn incoming fire back on the shooter, or throw a charge behind an enemy and shove him straight into your squad's guns.
First looks


The story so far
A space company's ship comes down outside a small Michigan town in the autumn of 1992: sodium streetlights, rental stores, white desktop computers and BMX bikes.
Something got out of the wreck. It learns to look like the people it takes. Now the town is a battlefield, the company wants its cargo back, and there is a price on everyone.
Follow the build
Elite Online League is being built now. A Discord and a development log are coming. Until then, write to us and we will keep you posted:
contact@eliteonlineleague.com